October 25, 2019 Gerard Toledano

Mechanic Bee

One of the most important things on creation is design.

Character modelling is not an exception. Is very important to expresse all your ideas into a piece of sheet before star working.

Imagination is a wild animal that do not understand of boundaries, as a 3D artist we must not forget that creativity have certain limits. Specially when you work for third party companies.

The idea of this Animation & Digital Arts for AAA Video Games Master excercise was to design and sketch a character and trying afterwards to model it using basic 3DStudioMax basic shapes and modifiers. This modelling technic is also known as Blocking.

This is the result of the exercise. Rendered with Arnold Render

I hope you like it.

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